This is the documentation for Erebus v26, which is no longer the latest version.See the latest documentation
Colour Sensor
The colour sensor looks at the floor, so it tells the robot about holes, swamps and passages. It is a camera of a single pixel, pointing down. On the starter robot it is named color, at the front of the robot, so that it sees a hole before the wheels reach it.
from controller import Robot
robot = Robot()timeStep = int(robot.getBasicTimeStep())
colorSensor = robot.getDevice("color")colorSensor.enable(timeStep)
while robot.step(timeStep) != -1: image = colorSensor.getImage() # A single pixel r = colorSensor.imageGetRed(image, 1, 0, 0) g = colorSensor.imageGetGreen(image, 1, 0, 0) b = colorSensor.imageGetBlue(image, 1, 0, 0) print("r:", r, "g:", g, "b:", b)#include <iostream>#include <webots/Robot.hpp>#include <webots/Camera.hpp>
using namespace webots;using namespace std;
int main() { Robot *robot = new Robot(); int timeStep = (int)robot->getBasicTimeStep();
Camera *colorSensor = robot->getCamera("color"); colorSensor->enable(timeStep);
while (robot->step(timeStep) != -1) { const unsigned char *image = colorSensor->getImage(); // A single pixel int r = Camera::imageGetRed(image, 1, 0, 0); int g = Camera::imageGetGreen(image, 1, 0, 0); int b = Camera::imageGetBlue(image, 1, 0, 0); cout << "r: " << r << " g: " << g << " b: " << b << endl; }
delete robot; return 0;}Floor colours
Section titled “Floor colours”These values were measured with the starter robot on world2.wbt:
| Floor | Red | Green | Blue |
|---|---|---|---|
| Normal | 252 | 252 | 252 |
| Swamp | 245 | 222 | 142 |
| Passage between areas 1 and 2 (blue) | 91 | 91 | 255 |
| Passage between areas 2 and 3 (purple) | 193 | 91 | 251 |
| Passage between areas 1 and 4 (green) | 48 | 255 | 48 |
| Passage between areas 3 and 4 (red) | 255 | 91 | 91 |
Holes have a black edge, so the floor gets dark just before a hole. Checkpoints look almost like normal floor to this sensor, so calibrate on one in your world.
Example: watching the floor
Section titled “Example: watching the floor”This program drives forward, prints the floor each time it changes, and stops if it sees a hole:
from controller import Robot
robot = Robot()timeStep = int(robot.getBasicTimeStep())
colorSensor = robot.getDevice("color")colorSensor.enable(timeStep)leftWheel = robot.getDevice("left wheel motor")rightWheel = robot.getDevice("right wheel motor")leftWheel.setPosition(float("inf"))rightWheel.setPosition(float("inf"))
def floorType(r, g, b): # Tune these ranges for your own robot and worlds brightness = (r + g + b) / 3 if brightness < 80: return "hole" if r > 220 and g > 200 and b < 190: return "swamp" if b > 220 and g < 130: return "purple passage" if r > 150 else "blue passage" if r > 220 and g < 130 and b < 130: return "red passage" if g > 220 and r < 100 and b < 100: return "green passage" return "floor"
leftWheel.setVelocity(3.0)rightWheel.setVelocity(3.0)last = None
while robot.step(timeStep) != -1: image = colorSensor.getImage() floor = floorType(colorSensor.imageGetRed(image, 1, 0, 0), colorSensor.imageGetGreen(image, 1, 0, 0), colorSensor.imageGetBlue(image, 1, 0, 0)) if floor != last: print("Floor:", floor) last = floor if floor == "hole": # Stop before falling in leftWheel.setVelocity(0) rightWheel.setVelocity(0) break#include <iostream>#include <cmath>#include <string>#include <webots/Robot.hpp>#include <webots/Camera.hpp>#include <webots/Motor.hpp>
using namespace webots;using namespace std;
// Tune these ranges for your own robot and worldsstring floorType(int r, int g, int b) { int brightness = (r + g + b) / 3; if (brightness < 80) return "hole"; if (r > 220 && g > 200 && b < 190) return "swamp"; if (b > 220 && g < 130) return r > 150 ? "purple passage" : "blue passage"; if (r > 220 && g < 130 && b < 130) return "red passage"; if (g > 220 && r < 100 && b < 100) return "green passage"; return "floor";}
int main() { Robot *robot = new Robot(); int timeStep = (int)robot->getBasicTimeStep();
Camera *colorSensor = robot->getCamera("color"); colorSensor->enable(timeStep); Motor *leftWheel = robot->getMotor("left wheel motor"); Motor *rightWheel = robot->getMotor("right wheel motor"); leftWheel->setPosition(INFINITY); rightWheel->setPosition(INFINITY);
leftWheel->setVelocity(3.0); rightWheel->setVelocity(3.0); string last;
while (robot->step(timeStep) != -1) { const unsigned char *image = colorSensor->getImage(); string floor = floorType(Camera::imageGetRed(image, 1, 0, 0), Camera::imageGetGreen(image, 1, 0, 0), Camera::imageGetBlue(image, 1, 0, 0)); if (floor != last) { cout << "Floor: " << floor << endl; last = floor; } if (floor == "hole") { // Stop before falling in leftWheel->setVelocity(0); rightWheel->setVelocity(0); break; } }
delete robot; return 0;}